checksum file and parse it. Also changes a failing checksum to move the file to the same name with a .bk extension.
370 lines
9.4 KiB
Go
370 lines
9.4 KiB
Go
// Base code taken from: https://gist.github.com/marians/3b55318106df0e4e648158f1ffb43d38
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package main
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import (
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"context"
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"crypto/tls"
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// "fmt"
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"log"
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"net/http"
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"time"
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"encoding/json"
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"github.com/fatih/color"
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"github.com/webview/webview"
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"golang.org/x/oauth2"
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"io/ioutil"
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"strconv"
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"fmt"
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"regexp"
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"strings"
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"os"
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)
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var (
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conf *oauth2.Config
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ctx context.Context
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w webview.WebView
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client *http.Client
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)
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func saveToken(tok *oauth2.Token, filename string) {
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j, err := json.MarshalIndent(tok, "", "\t")
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if err != nil {
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log.Fatalf("Failed to marshal token: %v", err)
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}
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err = ioutil.WriteFile(filename, j, 0600)
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if err != nil {
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log.Fatalf("Failed to save token: %v", err)
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}
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}
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func loadToken(filename string) *oauth2.Token {
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data, err := ioutil.ReadFile(filename)
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if err != nil {
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return nil
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}
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var v = new(oauth2.Token)
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err = json.Unmarshal(data, &v)
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if err != nil {
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log.Fatalf("Failed to unmarshal data: %v", err)
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}
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return v
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}
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func giveCode(code string) {
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log.Printf("Code: %s", code)
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// Exchange will do the handshake to retrieve the initial access token.
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tok, err := conf.Exchange(ctx, code)
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if err != nil {
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log.Fatal(err)
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}
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log.Printf("Token: %s", tok)
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saveToken(tok, "./.token")
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// The HTTP Client returned by conf.Client will refresh the token as necessary.
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client = conf.Client(ctx, tok)
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_, err = client.Get("https://embed.gog.com/user/data/games")
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if err != nil {
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log.Fatal(err)
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} else {
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log.Println(color.CyanString("Authentication successful"))
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}
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w.Navigate(`data:text/html,
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<!doctype html>
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<html>
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<body>
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<p><strong>Success!</strong></p>
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<p>You are authenticated and can now return to the CLI.</p>
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</body>
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</html>
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`)
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time.Sleep(1 * time.Second)
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w.Terminate()
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}
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func openBrowser(url string) {
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w = webview.New(true)
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defer w.Destroy()
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w.SetTitle("Login")
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w.SetSize(600,600, webview.HintNone)
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w.Navigate(url)
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w.Bind("giveCode", giveCode)
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w.Init(`
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var params = new URLSearchParams(window.location.search);
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if (params.has('code')) {
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giveCode(params.get('code'));
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}
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`)
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w.Run()
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}
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type GameList struct {
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Owned []int `json:"owned"`
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}
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func getGameList() *GameList {
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res, err := client.Get("https://embed.gog.com/user/data/games")
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if err != nil {
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log.Fatalf("Failed to get game list: %v", err)
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}
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defer res.Body.Close()
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body, err := ioutil.ReadAll(res.Body)
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if err != nil {
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log.Fatalf("Failed to parse game body: %v", err)
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}
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// log.Println(string(body))
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var gl = new(GameList)
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err = json.Unmarshal(body, gl)
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if err != nil {
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log.Fatalf("Failed to parse game list response: %v", err)
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}
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return gl
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}
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type Product struct {
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Id int `json:"id"`
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Title string `json:"title"`
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Downloads struct {
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Installers [] struct {
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Name string `json:"name"`
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Os string `json:"os"`
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Language string `json:"language"`
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Files [] struct {
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Id string `json:"id"`
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Size int64 `json:"size"`
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Downlink string `json:"downlink"`
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} `json:"files"`
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} `json:"installers"`
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} `json:"downloads`
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}
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func getProduct(id int) *Product {
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url := "https://api.gog.com/products/" + strconv.Itoa(id) + "?expand=downloads"
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res, err := client.Get(url)
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if err != nil {
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log.Fatalf("Failed to get product info: %v", err)
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}
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defer res.Body.Close()
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body, err := ioutil.ReadAll(res.Body)
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if err != nil {
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log.Fatalf("Failed to parse product body: %v", err)
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}
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//log.Println(string(body))
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var p = new(Product)
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err = json.Unmarshal(body, p)
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if err != nil {
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log.Fatalf("Failed to parse product response: %v", err)
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}
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return p
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}
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type DownloadLinks struct {
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Downlink string `json:"downlink"`
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Checksum string `json:"checksum"`
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InstallerName string
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Filename string
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Md5 string
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Os string
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Language string
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}
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func (dl *DownloadLinks) String() string {
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return fmt.Sprintf("{downlink: %s, checksum: %s}", dl.Downlink, dl.Checksum)
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}
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func getDownloadLinks(p *Product) []*DownloadLinks {
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var links []*DownloadLinks
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for _, i := range p.Downloads.Installers {
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for _, f := range i.Files {
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res, err := client.Get(f.Downlink)
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if err != nil {
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log.Fatalf("Failed to get file download info: %v", err)
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}
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defer res.Body.Close()
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body, err := ioutil.ReadAll(res.Body)
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if err != nil {
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log.Fatalf("Failed to parse file download body: %v", err)
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}
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//log.Println(string(body))
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var dl = new(DownloadLinks)
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err = json.Unmarshal(body, dl)
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if err != nil {
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log.Fatalf("Failed to parse file download response: %v", err)
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}
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dl.InstallerName = sanitizeName(i.Name)
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dl.Os = i.Os
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dl.Language = i.Language
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links = append(links, dl)
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}
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}
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return links
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}
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func sanitizeName(name string) string {
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// s := strings.Replace(name, " ", "_", -1)
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// s = strings.Replace(s, "'", "", -1)
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// s = strings.Replace(s, "™", "", -1)
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re := regexp.MustCompile("[^0-9a-zA-Z_.-]+")
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s := name
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s = re.ReplaceAllString(s, "")
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return s
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}
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func updateBashScriptProductFolder(p *Product, folder string, scriptName string, productNumber int, totalProducts int) {
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f, err := os.OpenFile("./" + scriptName, os.O_APPEND|os.O_WRONLY, 0664)
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if err != nil {
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log.Fatalf("Failed to open the script file: %v", err)
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}
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defer f.Close()
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// Get a list of the OS's
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var osList []string
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for _, i := range p.Downloads.Installers {
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exists := false
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for _, o := range osList {
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if o == sanitizeName(i.Os) + "/" + sanitizeName(i.Language) {
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exists = true
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break
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}
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}
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if !exists {
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osList = append(osList, sanitizeName(i.Os) + "/" + sanitizeName(i.Language))
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}
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}
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// Print out the product
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_, err = f.WriteString("echo \"[" + strconv.Itoa(productNumber) + " of " + strconv.Itoa(totalProducts) + "]Downloading files for: " + sanitizeName(p.Title) + "\"\n")
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if err != nil {
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log.Fatalf("Failed to update the script: %v", err)
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}
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// Create a folder for each os installers
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for _, o := range osList {
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_, err = f.WriteString("mkdir -p " + folder + "/" + sanitizeName(p.Title) + "/" + o + "\n")
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if err != nil {
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log.Fatalf("Failed to update the script: %v", err)
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}
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}
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}
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func writeBashScript(dl *DownloadLinks, folder string, scriptName string, productNumber int, totalProducts int, fileNumber int, totalFiles int) {
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// Find out file name and size; have to follow redirects
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res, err := client.Head(dl.Downlink)
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if err != nil {
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log.Fatalf("Failed to do a head request for the download file: %v", err)
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}
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defer res.Body.Close()
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// log.Printf("head request url: %+v", res.Request.URL.Path)
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pp := strings.Split(res.Request.URL.Path, "/")
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dl.Filename = sanitizeName(pp[len(pp) - 1])
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// Add the lines to the script
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path := folder + "/" + sanitizeName(dl.InstallerName) + "/" + sanitizeName(dl.Os) + "/" + sanitizeName(dl.Language) + "/"
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file := path + dl.Filename
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line := "echo \"[" + strconv.Itoa(productNumber) + " of " + strconv.Itoa(totalProducts) + "]{" + strconv.Itoa(fileNumber) + "/" + strconv.Itoa(totalFiles) + "}Getting installers for (" + dl.InstallerName + ")" + "\"\n"
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line += "wget --no-clobber --continue --quiet --show-progress -O \"" + file + ".xml\" \"" + dl.Checksum + "\"\n"
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line += "wget --no-clobber --continue --quiet --show-progress -O \"" + file + "\" \"" + dl.Downlink + "\"\n"
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line += "[ ! -f \"" + file + ".md5\" ] && cat \"" + file + ".xml\" | tr '\\n' '\\r' | sed -E 's|<file name=\"([^\"]+)\".*md5=\"([^\"]+).*|\\2 " + file + "\\n|' > " + file + ".md5\n"
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line += "[ -f \"" + file + ".md5\" ] && ! md5sum -c \"" + file + ".md5\" && mv \"" + file + "\" \"" + file + ".bk\" && echo \"Removed unmatched file: " + file + "\"\n"
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f, err := os.OpenFile("./" + scriptName, os.O_APPEND|os.O_WRONLY, 0664)
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if err != nil {
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log.Fatalf("Failed to open the script file: %v", err)
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}
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defer f.Close()
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_, err = f.WriteString(line)
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if err != nil {
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log.Fatalf("Failed to update the script: %v", err)
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}
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}
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func login(url string) {
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log.Println(color.CyanString("You will now be taken to your browser for authentication"))
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time.Sleep(1 * time.Second)
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openBrowser(url)
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}
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func main() {
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productsFolder := "./products"
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scriptName := "grab_stuff.sh"
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ctx = context.Background()
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conf = &oauth2.Config{
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ClientID: "46899977096215655",
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ClientSecret: "9d85c43b1482497dbbce61f6e4aa173a433796eeae2ca8c5f6129f2dc4de46d9",
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Scopes: []string{},
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Endpoint: oauth2.Endpoint{
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AuthURL: "https://auth.gog.com/auth",
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TokenURL: "https://auth.gog.com/token",
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},
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// my own callback URL
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RedirectURL: "https://embed.gog.com/on_login_success?origin=client",
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}
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// add transport
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tr := &http.Transport{
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TLSClientConfig: &tls.Config{},
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}
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sslcli := &http.Client{Transport: tr}
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ctx = context.WithValue(ctx, oauth2.HTTPClient, sslcli)
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// Redirect user to consent page to ask for permission
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// for the scopes specified above.
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url := conf.AuthCodeURL("state", oauth2.AccessTypeOffline)
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tok := loadToken("./.token")
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if tok != nil {
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client = conf.Client(ctx, tok)
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_, err := client.Get("https://embed.gog.com/user/data/games")
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if err != nil {
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login(url)
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} else {
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log.Println(color.CyanString("Authentication successful"))
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}
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} else {
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login(url)
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}
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gl := getGameList()
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log.Println(gl.Owned)
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ioutil.WriteFile("./" + scriptName, []byte("#!/bin/bash\n"), 0775)
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for index, id := range gl.Owned {
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log.Printf("Inspecting product: %d of %d - %d", index, len(gl.Owned), id)
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p := getProduct(id)
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dl := getDownloadLinks(p)
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updateBashScriptProductFolder(p, productsFolder, scriptName, index+1, len(gl.Owned))
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for idx, d := range dl {
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//writeChecksumIfNeeded(d, productsFolder + "/" + sanitizeName(p.Title))
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writeBashScript(d, productsFolder, scriptName, index+1, len(gl.Owned), idx+1, len(dl))
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}
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}
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}
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